The 'import' statement in Java is primarily used to include a package in the current file. According to the given quiz question, this is the correct answer among the provided choices.
Java is an object-oriented programming language, comprised of multiple built-in libraries encapsulated in the form of packages. A package, in layman terms, is a bundle of related classes or interfaces. These packages are used to categorize Java classes and interfaces (known as types), providing a convenient mechanism to manage them.
The 'import' statement is used to bring a specific package or class into the namespace of the current Java source file, thus allowing the programmer to easily utilize the classes, interfaces or static members in the current source file.
Here is a typical usage of the 'import' statement in Java:
import java.util.Scanner; Scanner myObj = new Scanner(System.in);
In this example, we 'import' the 'Scanner' class from the 'java.util' package to read user input.
Without using the 'import' statement, we would have to fully qualify the name of the class every time we need to use it. This would lead to unwieldy code as shown below:
java.util.Scanner myObj = new java.util.Scanner(System.in);
It's important to note that using an 'import' statement does not have a significant impact on the performance or size of the generated code. It's primarily a feature to improve developer productivity and code readability.
In Java, it's common to see import statements at the beginning of the file, after the package statement (if there is one). This is considered a best practice as it makes the dependencies of the class or interface clear.
Java also supports a special '*' wildcard character that can be used to import all the types in a package. But, using it can sometimes lead to name conflicts and problems in code clarity, hence it's generally recommended to import only the necessary classes or interfaces.
In conclusion, understanding the 'import' statement and its role is a fundamental aspect of Java programming that ensures cleaner, more readable code by conveniently utilizing classes, interfaces, or static members from different packages.